Art & Design Curriculum Intent
Children will be taught Art & Design as a discrete subject using the "Art & Design in Suffolk" scheme. Children are taught artistic skills and develop progression of these skills.
The units are based on the areas of experience, Drawing, Painting, Printmaking, Collage, Textiles and 3D. Art & Design is taught every other half term alternating with Design & Technology. Therefore children experience each of the 6 areas over 2 years.
The activities planned build upon the prior learning of the children. Children of all abilities are given the opportunity to develop their skills, knowledge and understanding. Activities are planned to enthuse and inspire children to develop their creativity. They will use a wide range of materials creatively and will use different skills to develop and share their ideas, experiences and imagination.
Children will develop a wide range of art and design techniques in using colour, pattern, texture, line, shape, form and space. They will be taught to develop their skills and techniques, including control and use of materials, with creativity, experimentation and an increased awareness of different kinds of art, craft and design. Children will learn about at range of great artists, craft makers and designers, describing the differences and similarities between different practices and disciplines, and make links to their own work.
Design & Technology Curriculum Intent
Children will be taught Design & Technology as a discrete subject using the 'Twinkl Planit' scheme of work. Design & Technology is taught every other half term alternating with Art & Design. The activities planned build upon the prior learning of the children. Children of all abilities are given the opportunity to develop and apply their skills, knowledge and understanding in order to design and make high-quality prototypes and products for a wide range of users for a variety of purposes. (Something, for someone, for some purpose.) Children will be taught to develop their creative, technical and practical expertise confidently and enthusiastically to help them participate successfully in an ever increasingly technological world.
Through a broad range of practical experiences children are inspired and encouraged to use an iterative design process to identify real and relevant problems, critically evaluate existing products and then take risks and innovate when designing and creating solutions to the problems. Children are encouraged to reflect, evaluate, test and improve their ideas.
Opportunities are provided for children to evaluate key events and individuals who have helped shape the world, showing the real impact of design and technology on the wider environment and helping them to be inspired to become the next generation of innovators.
Children will also be taught to understand and apply the principles of nutrition and learn how to cook a range of recipes using the correct tools safely and confidently.